Diego Báez | Industrial & UX Designer

Diego Báez

Industrial designer & digital sculptor

Shaping products from first sketch to production-ready surfaces.

Work

Alias

Rhino

Grasshopper

KeyShot

Blender

Figma

ComfyUI

Process

Three steps, every project.

Frame

Understand the brief, the user and the constraints before a surface exists.

Process step: frame
Process step: form

Form

Sketch, sculpt and surface until the shape earns its production intent.

Refine

Prototype, test and resolve — last millimetre, last pixel.

Process step: refine

Skills & tools

From the first surface patch to the last pixel — the disciplines and tools I work with every day.

Industrial Design

  • Automotive design
  • Class-A surfacing (NURBS & SubD)
  • Product & industrial design
  • Parametric design
  • Design for manufacturing (DFM)
  • Visualization & rendering
  • Prototyping & 3D printing

UX Design

  • Product strategy
  • Human-centred design
  • User research (UXR)
  • Ergonomics
  • Accessibility
  • Mobile & wearable UI

Tools

  • Autodesk Alias (Class-A, SubD)
  • Rhino & Grasshopper
  • KeyShot
  • Blender
  • Figma
  • ComfyUI (AI workflows)

About

Digital sculptor and industrial designer working across automotive, consumer products and UX.

Based in Stockholm — Alias by craft, prototypes by habit.

Get in touch

For booking inquiries, collaborations, or just to say hello please contact: hello@baez.design.